HALO Good or Bad


untitledThe only reason I got an Xbox One is because of this game right here I really love the graphic’s the story and PVP Player vs Player mode when I first played this game that’s all I played PVP against my younger brother and anyone online. Coming up in August 30,31, September 1 at the Anaheim Convention Center is the HALO Outpost Discovery its a Real World HALO Experience I hope I will be able to go and share what I learn to you and get some video for my YouTube Channel.

Master Cheif

Master Chief who doesn’t love this Guy I love to play him the first time he was introduced was in November 15 2001 HALO Combat Evolved and 2017 HALO Wars 2 and I hear in 2020 will be HALO Infinite Bungie from 2001-2010 Xbox game studios “source Wikipedia”

Halo is a military science fiction first-person shooter video game franchise managed and developed by 343 Industries, a subsidiary of Xbox Game StudiosHalo was originally developed by Bungie Studios. The series centers on an interstellar war between humanity and an alliance of aliens known as the Covenant. The Covenant, led by their religious leaders called the Prophets, worship an ancient civilization known as the Forerunners, who perished while defeating the parasitic Flood. The central focus of the franchise builds off the experiences of Master Chief John-117, one of a group of supersoldiers codenamed Spartans, and his artificial intelligence (AI) companion, Cortana. Other characters, such as Noble Six from Halo: Reach, are also introduced in the series. The term “Halo” refers to the Halo Array: a group of immense, habitable, ring-shaped superweapons that were created by the Forerunners to destroy the Flood, but which the Covenant mistake for religious artifacts that, if activated, would transport them on a Great Journey to meet the Forerunners. They are similar to the Orbitals in Iain M. Banks‘ Culture novels, and to a lesser degree to author Larry Niven‘s Ringworld

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The games in the series are critically acclaimed, with the original considered the Xbox‘s “killer app“.This led to the term “Halokiller” being used to describe console games that aspire, or are considered, to be better than Halo. Fueled by the success of Halo: Combat Evolved, and by marketing campaigns from publisher Microsoft, its sequels went on to record-breaking sales.[7][8][9] The games have sold over 65 million copies worldwide, with the games alone grossing almost $3.4 billion.



Strong sales of the games led to the franchise’s expansion to other media; there are multiple best-selling novels, graphic novels, and other licensed productsHalo Wars took the franchise into new video game genre territory, as a real-time strategy game, while the rest of the games in the series are first-person shooters. Beyond the original trilogy, Bungie developed the expansion Halo 3: ODST, and a prequel, Halo: Reach, their last project for the franchise. A high-definitionremake of the first game, entitled Halo: Combat Evolved Anniversary, was released on November 15, 2011, ten years after the release of the original. A new installment in a second series of games, Halo 4, was released on November 6, 2012. Halo: The Master Chief Collection, a remastered compilation of the four primary Halo titles, was released for the Xbox One on November 11, 2014.[13] In October 2015, Halo 5: Guardians was released. In February 2017, Halo Wars 2 was released. In June 2018, the next main installment of the Halo series was announced as Halo Infinite, due for release in Q4 of 2020. In March 2019, Halo: The Master Chief Collection was announced for Windows PCs, along with a remastered version of Halo: Reach that would also be included in the Xbox One and PC versions of The Master Chief Collection.


The games of the main Halo trilogy were developed by Bungie, and are first-person shooters in which the player experiences most action from the protagonist’s perspective. The first title in the series is Halo: Combat Evolved on Xbox, released on November 15, 2001. The game was initially intended to be released for Windows and Mac OS, until Microsoft‘s purchase of Bungie in 2000 led to the game becoming an Xbox launch title and delaying any release for personal computers for 2 years. Halo Combat Evolved introduced many gameplay and plot themes common to the whole trilogy. Players battle various aliens on foot and in vehicles to complete objectives, while attempting to uncover the secrets of the eponymous Halo. One concept introduced in Halo: Combat Evolved, is limiting the number of weapons players could carry to two, forcing them to carefully select their preferred armament. Players fight with ranged and melee attacks, as well as a limited number of grenades. Bungie refers to the “weapons-grenades-melee” format as the “Golden Triangle of Halo“, which has remained fundamentally unchanged throughout the trilogy. In Halo: Combat Evolved, the player’s health is measured in both hit points and a continually recharging energy shield; the sequels forgo the hit point system, although it returns in spin-offs. A Windows and Mac OS X port was later developed by Gearbox Software, and released on September 30 and November 11, 2003, respectively. A stand-alone expansion, entitled Halo: Custom Edition, was released as a Windows exclusive, and allowed players to create custom content for the game.

Its sequel, Halo 2 was released on the Xbox on November 9, 2004, and later for Windows Vista on May 17, 2007. For the first time, the game was released in two different editions: a standard edition with just the game disc and traditional Xbox packaging; and the Collector’s Edition with a specially designed aluminum case, along with an additional bonus DVD, extra booklet, and slightly different user manual. Halo 2 introduced new gameplay elements, chief among them the ability to hold and fire two weapons simultaneously, known as “dual wielding”. Unlike its predecessor, Halo 2 fully supported online multiplayer via Xbox Live. The game uses “matchmaking” to facilitate joining online matches by grouping players looking for certain types of games. This was a change from the more traditional “server list” approach, which was used to find matches in online games at this time. Upon release, Halo 2 became the game played by the most people on the Xbox Live service that week; it retained this title for over two years – the longest streak any game has held the spot. 

Halo 3 is the final game in the main Halotrilogy, ending the story arc begun in Halo: Combat Evolved. The game was released on the Xbox 360 on September 25, 2007. It adds to the series vehicles, weapons, and a class of items called equipment. The game also includes a limited map-editing tool, known as the Forge, which allows players to insert game objects, such as weapons and crates, into existing multiplayer map geometry. Players can save a recording of their gameplay sessions, and view them as video, from any angle.

At E3 2014, Microsoft and 343 Industries announced Halo: The Master Chief Collection, released on November 11, 2014, for the Xbox One. The game includes the full campaign and multiplayer modes of Halo: Combat EvolvedHalo 2Halo 3, and Halo 4. The campaign of Halo 3: ODST was later released as downloadable content, and was free for those who bought The Master Chief Collectionduring late 2014. So I would have to say this game is The Best and Microsoft Studios should make Promote more games like this. I am a big fan of this game and will be  day until the die.




Will Blizz Con Let A Small YouTuber In


This will Be Year Two that I tried to get into BlizzCon. Being a Anaheim Resident puts me in the middle of MLG Anaheim 2016 and 2017, Game Stop Expo 2016,Wonder Con And BlizzCon. I have had no problem getting into those events. I had to pay which I have no problem doing, but when they are sold out, There’s nothing you can do. Even though I have a Press Pass, the video idea I had will have to be put on the back burner. I am a small YouTuber/ Content Creator that has 288 Subscribers. I have 35 Followers on Twitch, 837 Followers on Twitter, 400 or so on Instagram. If you add all that together that’s pretty good. I have met with some of the more famous YouTubers like: KeemStar,Overtflow,Kosdff,Ham,and other members of TK. Also, I have another channel that I started for short movies and how to get an inexpensive camera and gear for filming. I receive 500 or more views a month. I have had issues lately that has stopped me from uploading but that’s another story. I wonder why the beginning YouTuber can’t receive what the Bigger Content Creators do? They get free event entry, products from companies like cameras and games. I know I am no where near the level that those guys are. I am not asking for alot, just a chance to do what I love in the Industry; Gaming. To conclude, I don’t mind paying for a ticket, just give me a chance to make videos. Thank you. My next Blog will be on Overwatch.

Me And Members Of TK starting from The Left Ham then Me Who’s Chaos and at the End Crispy Concords
Me And Justin Chandler AKA KosDff
Me And Drama Alert Host Keem Star
Me And Overtflow
Press Pass